![]() ![]() You can end it early or wait out the duration for an AOE Explosion Demonflare damage, which is good for finishing enemies of.ĭemonic Embrace Decent Stats, and a passive which makes you harder to kill and deal more damage It doubles the bonus health gained from the passive making you a little more durable, but if if your around multiple Enemies draining them it's likely that they will try to burst you, and this is where Zhonya's Hourglass usefulness comes in, as you can activate R and Zhonya. This also means that if Enemies start running at you to engage, Use the Ult as it makes you a little harder to kill. Try to ult when the fight is starting to go All in, and you can get close to enemies, not while both teams are dancing around waiting to start. ![]() Swain's R makes you deal AOE Damage during its duration meaning your going to damaging multiple targets with this spell. Swain can cast Demonflare to decimate nearby enemies with a nova of soulfire, dealing damage equal to a portion of the health he drained and ending his transformation. ![]() Swain transforms into a demon and drains health from nearby enemy champions, minions, and neutral monsters. Swain's E is going to be the main CC spell that allows you to all in an enemy and let you unload your combo on, it goes through minions so it's a little bit easier than other hook champions, with the downside that it roots the last target hit, meaning if there are minions behind an enemy its best not to throw it out. It then returns to Swain and roots enemies it hits. Swain launches a wave of demonic power forward. Last thing I'll say is that it's also nice to be able to check bushes or objectives without having to facecheck them. It's generally good to use when you see an Ally fighting, either to assist some damage, slow an Enemy, or simply block a path an Enemy is running to. It's an excellent spell for checking spots where the enemy JG might be pathing based on if the camps are up, and also checking routes where a midlaner might roam from. Swain's W is a great tool to slow enemies when they are running away from, or at you. Champions hit are revealed and also grant Swain a Soul Fragment. Swain opens a demon eye that deals damage and slows enemies. Swain's Q is going to be your main DPS spell in longer fights, as it has the shortest CD and Damage, It's going to be dealing more damage when you are closer to the Enemy, but you can use it as poke in lane especially when the enemy ADC or Support missteps, using either your E > P > W > Q for all ins or simple Auto > Q for a short trades. Enemies hit take more damage for each bolt they are struck by. Swain unleashes several bolts of eldritch power that pierce through enemies. You also get souls from walking near recently dead enemies. You gain Soul Fragments with your passive, Although You don't really do anything with souls actively, they just restore some HP and add to Your permanent HP after hitting Swain's W or Use his Passive. It's also a spell that allows you to pull Enemy champions when Ally's CC, meaning it's great to lane with champions that can let you pull enemies such as Jhin W Deadly Flourish ,Draven E Stand Aside ,Senna W Last Embrace, Ashe R Enchanted Crystal Arrow etc. The CD of the passive means you should track like an ability since you don't want to be using it when you won't be able to make use of the enemy being pulled e.g too far away/you're outnumbered/enemy coming at you anyway. Swain's Passive is something you can control, so while it may be tempting to use its as soon as you see it, you can wait until the last second of the CC to make the CC duration longer. ![]() Swain can right-click an immobilized enemy champions to pull them closer to him, dealing damage and ripping out a Soul Fragment. Swain's ravens collect Soul Fragments that heal him and permanently increase his maximum health. Your secondary runes for this page are yet again are going to be Inspiration, running Perfect Timing and Biscuit Delivery, I prefer these but you can also take Magical Footwear instead of Perfect Timing, I previously had Magical Footwear as the one I prefered, but with Season 11 changes to the meta, I think Perfect Timing is better currently. Finally you get Legend: Tenacity which is useful against champions with CC, and Coup de Grace makes you deal more damage to low health targets. This page also gives you access to Presence of Mind which returns Mana after you get kills or assists. It also scales better, and in later fights stacking up the extra AP and healing is generally going to be more beneficial than one Electrocute proc, this requires the enemy champs to be short range or a lot of melees so that you can stack Conqueror for a fight. Conqueror is another keystone that works well on Swain, especially against lanes where you can really burst e.g tank support and a long range ADC that you can't ever hit. ![]()
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